BANGALORE, India -
May 14, 2025 -
PRLog --
Gacha Games Market SizeGlobal Gacha Games market size in terms of revenue is projected to reach 10,330 million USD by 2031 from 4,102.26 million USD in 2024, with a CAGR 14.10% during 2025-2031.
Major Trends in the Gacha Games Market 2025 - Increased Popularity of RPG Mechanics: RPG gacha games are driving player engagement through immersive storylines and character customization.
- Rise of Live Events and Seasonal Content: Frequent updates with limited-time events maintain player retention and monetization.
- Integration of Blockchain and NFTs: Players are gravitating towards gacha games offering asset ownership and tradability.
- Growing Mobile Gaming Ecosystem: Enhanced mobile hardware and 5G connectivity are boosting gameplay experiences on Android and iOS.
Why the Gacha Games Market is Growing?
Why the Gacha Games Market is Growing: - Increased Popularity of RPG Mechanics: RPG gacha games combine captivating storylines with collectible mechanics, offering players a blend of strategy and narrative. This fusion attracts a broader audience, sustaining high engagement and spending.
- Rise of Live Events and Seasonal Content: Limited-time events and seasonal updates keep gacha games dynamic and exciting. Players invest time and money to acquire exclusive characters or items, driving market revenue.
- Integration of Blockchain and NFTs: Blockchain-based gacha games allow players to own and trade in-game assets, adding a layer of value. This innovation is drawing in players who seek both entertainment and investment opportunities.
- Growing Mobile Gaming Ecosystem: The widespread adoption of smartphones and improved internet connectivity is fueling gacha game downloads. Android's accessibility and iOS's monetization efficiency make mobile platforms the key drivers of growth.
Gacha Games Market Share
Segment Growth:
By Type: RPG Games are growing faster due to their immersive gameplay.
By Application: Android is leading growth due to its global accessibility.
Segment by Type - Card Games
- RPG Games
- Others
Segment by Application Get Free Sample:
https://reports.valuates.com/request/sample/QYRE-Auto-0W1...By Region - North America (United States, Canada)
- Europe (Germany, France, UK, Italy, Russia) Rest of Europe
- Nordic Countries
- Asia-Pacific (China, Japan, South Korea)
- Southeast Asia (India, Australia)
- Rest of Asia
- Latin America (Mexico, Brazil)
- Rest of Latin America
- Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Genshin Impact, Fire Emblem Heroes, Langrisser Mobile, Azur Lane, Pokemon Masters EX, Star Wars, Marvel Strike Force, Dragon Ball Legends, Dragalia Lost, Raid: Shadow Legends
View Full Report:
https://reports.valuates.com/market-reports/QYRE-Auto-0W1...