The Behemoth's Alien Hominid Invasion: First Look Gameplay

SAN DIEGO - Feb. 27, 2020 - PRLog -- Independent game developer and publisher The Behemoth is sharing a first look at gameplay of their recently announced game Alien Hominid Invasion! The co-op run 'n' gun is a re-imagination of the original Alien Hominid and will eventually make its way to Steam, Nintendo Switch®, and Xbox One.

Alien Hominid Invasion is packed with chaos, mayhem, and a whole lot of explosions. Unlock and equip an arsenal of weapons and boosts, level up, then beam down to invade Earth with up to three other friends. Abduct intel from your enemies to sabotage their plans, observe the oddities of human life, blow up bosses, and mutate into a variety of powerful Alien forms in order to take down the not-so-secret Agents that are dead set on ruining your day.

Alien Hominid Invasion will include the following key features:

• Up to 4-player local and online co-op
• Determine your own gameplay path with a non-linear level experience
• Invade randomly-assembled neighborhoods built from hundreds of hand-crafted city blocks
• Master movement with Alien acrobatics including flipping, diving, tossing your enemies, and more
• Unlock and equip tons of unique weapons, boosts, and cosmetics
• Level up and mutate your Alien to utilize new mechanics like super speed, healing, and flight!
• Three difficulty levels: Friendly, Normal, and INSANE
• Fully animated cutscenes

Dan Paladin, art director and co-founder of The Behemoth shares that "Alien Hominid Invasion is a whole new approach to our flagship title from 16 years ago, using everything we've learned along the way! While the game will be familiar in some ways, it is very new and different in others."

The Behemoth will be sharing more information about Alien Hominid Invasion as the development process continues.You can view press assets here:


The Behemoth is a pioneer in independent game development and publishing across a variety of consoles and platforms. We specialize in making memorable experiences that are both fun to play and beautiful to look at! Making stuff with our hands and meeting the people who play our games helps make us into who we are and what we create.

Roxanne Sabo
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