Albino Lullaby Release Date Announced

A Horror Adventure Game That Doesn't Rely on Jump Scares or Gore
By: Ape Law, LLC
 
BOSTON - Aug. 17, 2015 - PRLog -- Ape Law, LLC today announced the PC release of the horror adventure game Albino Lullaby will be September 15, 2015 (The Ides of September). Following a successful Kickstarter last year, the psychological horror adventure will launch globally on Steam, Humble, IndieGameStand and through direct download at http://www.AlbinoLullaby.com.

“Jump scares and gore are a great way to get an instant and powerful reaction out of your players, but the real lasting power of horror is in the manipulation of the imagination,” said Justin Pappas, Creative Director of Albino Lullaby and Founder of Ape Law. “The great masters of suspense like Alfred Hitchcock and David Lynch show us that no nightmare is scarier than the one at play in your own mind.”

Albino Lullaby is a horror adventure game that doesn't rely on jump scares or gore. Escape a surreal, psychological nightmare set in a dark and macabre Victorian town that clings to the precipices of underground cliffs. The gamespace dynamically twists and contorts around you in real time, as you unravel an equally twisted narrative. Discover the hidden spaces haunted by 'The Grandchildren' as you uncover clues to understanding just where and what you are. Albino Lullaby is set for initial release on the PC and will be fully VR compatible.

Features of Albino Lullaby Include:

• The Next Gen of Adventure Games - Player driven pacing, no cutscenes.

• Transforming Gamespace - Mechanical mansion deconstructs around you.

• Environmental Storytelling - Super colossal backstory conveyed through the gamespace.

• Different Play Styles - Sneak or gung ho!

• Episodic Releases - Pay as you go or get a season pass.

• VR Ready - Built from ground up to play great on the Oculus Rift, Vive and Morpheus.

About Ape Law, LLC
To make game for to give to man! Ape Law exists to explore and experiment with games as the next great storytelling medium and was formed by Justin Pappas in the summer of 2013 in Cambridge, Mass. Justin has worked as a level designer on games like 'BioShock: Infinite' and the 'Tomb Raider' reboot and moved onto the indie scene in 2011 as the level design lead on 'Chivalry: Medieval Warfare' and is now the creative director and level builder/designer for 'Albino Lullaby'. The studio is comprised of other industry vets, who have worked on a myriad of games from 'Borderlands' to 'Lord of the Rings Online' and at studios like Warner Brothers, Hasbro and Harmonix. We are spread out over North America, from Toronto down to Austin and communicate primarily over Skype.

Contact
Jack Dalrymple
***@albinolullaby.com
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Source:Ape Law, LLC
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Tags:Horror, Video Game, Release
Industry:Games
Location:Boston - Massachusetts - United States
Subject:Products
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