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Follow on Google News | It is Finally Here, COD, Ghosts!!!Get your At Mama'a Boy Review. While supplies last. The last release flew off the shelves quickly, so be sure to get yours the day of this release.
By: mamasboyreview Get yours Visit <a href="http://mamasboyreview.com/ Here are minimum Spec’s for COD, Ghosts. By Wesley Yin-Poole Thursday, 24 October 2013 Infinity Ward has confirmed the Call of Duty: Ghosts PC minimum specifications. Earlier this month graphics technology company Nvidia published a list of minimum and recommended system requirements for the shooter, and mentioned it would need a whopping 50 gig of hard drive space and 6gig of ram. Now, Infinity Ward has published the official specs, and they're slightly different. Ghosts does indeed require 6GB of RAM to work, but the hard disk space requirement has dropped to 40GB. The official minimum system requirements are as follows: OS: Windows 7 64-Bit / Windows 8 64-Bit. CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better. Memory: 6GB RAM. Hard Disk Space: 40GB. Video: Nvidia GeForce GTS 450 / ATI Radeon HD 5870 or better. Sound: DirectX compatible sound card. DirectX: DirectX 11. Internet: Broadband Internet connection for Steam and Online Multiplayer. <a href="http://mamasboyreview.com/ In a recent post on call of duty.com the perks system for Ghosts has been detailed, shedding a bit more light on how you'll acquire them, and what they do. For starters, there are now 35 perks in total, all of which have a "weight value" of one to five. You'll get eight points to spend right away on perks if you have a fully geared load out, but you can extend this number to 12 if you want. Basically, this allows you to take everything off your person entirely, and go at it with 12 perks and a knife -- so it's pretty much the most customizable Call of Duty yet. Should you level up to a certain point you'll unlock these perks naturally, but you can also spend squad points to pay it forward. <a href="http://mamasboyreview.com/ I'm surprised it took them this long to explain it, and I have to say, as someone who has followed every Call of Duty launch for years, this is one of the least informative releases yet. We've gotten a lot of fanfare, but as far as concrete information goes like this perk explanation, we don't have a whole lot. End
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