PBRtist 1.0 for macOS available

 
BONN, Germany - May 28, 2019 - PRLog -- even-u software announces PBRtist - a tool to create 3D materials in a Physically Based Rendering (PBR) workflow.

After three month of beta testing, even-u software today announces the availability of the official version PBRtist 1.0.

PBRtist takes JPEG or PNG images to create all necessary maps to create realistic looking PBR materials. This includes diffuse/albedo, normal, roughness, metalness, occlusion und displacement maps. PBRtist provides versatile configuration settings to map a photo into a photorealistic material for use in architectural and product visualisation and game development.

Created materials can be exported in various formats for use in Blender, Cheetah3D, SceneKit and ARKit projects and other 3D applications.

PBRtist is a native, document based macOS app. Completely written in Swift this app requires a version of macOS 10.13 or newer. PBRtist uses Apple's graphic engine „Metal" and requires an appropriate GPU.

PBRtist can be downloaded as a free demo version at https://even-u.com. The demo version watermark exported materials. Purchasing a license remove this limitation. PBRtist is non-subscription software.

Contact
Uwe Tilemann
***@even-u.com
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