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Follow on Google News | Immersive Virtual Worlds explored in Association for Learning Technology’s journalThe current issue of the Association for Learning Technology (ALT)’s peer-reviewed journal, ALT-J, is a special issue devoted to Learning and Teaching in Immersive Virtual Worlds.
By: Association for Learning Technology Dr Diane Carr, Lecturer in Media and Cultural Studies, London Knowledge Lab, Institute of Education, University of London, reviewed the special issue and explains, “This special issue of ALT-J will be welcomed by those conducting research in, teaching in, or teaching about virtual worlds. The authors investigate key concepts (including learning, affect and 'affordance') ALT-J is part of the package of membership benefits for those who join the Association for Learning Technology http://www.alt.ac.uk/ Maggi Savin-Baden’ Learning and Teaching in Immersive Virtual Worlds. A special issue of ALT-J. Volume 16 Issue 3 2008 Edited by Maggi Savin-Baden (Professor of Higher Education Research and Director of Learning Innovation at Coventry University) and Robert Ward (Reader in Human-Computer Interaction at the University of Huddersfield) Publisher: Taylor & Francis For the full table of contents, please visit: http://www.informaworld.com/ - ends – Notes to editors: Journalists can obtain a copy of this issue from Catherine.dhanjal@ Table of contents and comments from reviewers are below: The latest issue of the ALT Journal, Research in Learning Technology, is a Special Issue on: Content 1. Editorial, Pages 137 - 138 Authors: Frances Bell; Maggi Savin-Baden; DOI: 10.1080/09687760802614214 Link: http://tinyurl.com/ 2. From Multi-User Virtual Environment to 3D Virtual Learning Environment, Pages 139 - 150 Authors: Daniel Livingstone; DOI: 10.1080/09687760802526707 Link: http://tinyurl.com/ 3. From cognitive capability to social reform? Shifting perceptions of learning in immersive virtual worlds, Pages 151 - 161 Author: Maggi Savin-Baden DOI: 10.1080/09687760802526731 Link: http://tinyurl.com/ 4. Problem-based learning spanning real and virtual words: a case study in Second Life, Pages 163 - 172 Authors: Judith Good; Katherine Howland; Liz Thackray DOI: 10.1080/09687760802526681 Link: http://tinyurl.com/ 5. Observations of expert communicators in immersive virtual worlds: implications for synchronous discussion, Pages 173 - 180 Author: Michael Hamilton McVey DOI: 10.1080/09687760802526673 Link: http://tinyurl.com/ 6. Laying the groundwork for socialisation and knowledge construction within 3D virtual worlds, Pages 181 - 196 Authors: Shailey Minocha; Dave Roberts DOI: 10.1080/09687760802526699 Link: http://tinyurl.com/ 7. Uncanny spaces for higher education: teaching and learning in virtual worlds, Pages 197 - 205 Author: Siân Bayne DOI: 10.1080/09687760802526749 Link: http://tinyurl.com/ 8. Machinima interventions: world curriculum integration, Pages 207 - 220 Authors: Andrew John Middleton; Richard Mather DOI: 10.1080/09687760802526723 Link: http://tinyurl.com/ 9. Collaborative virtual gaming worlds in higher education, Pages 221 - 229 Authors: Nicola Whitton; Paul Hollins DOI: 10.1080/09687760802526756 Link: http://tinyurl.com/ 10. An investigation of the role of background music in IVWs for learning, Pages 231 - 244 Authors: Debbie Richards; Eric Fassbender; Ayse Bilgin; William Forde Thompson DOI: 10.1080/09687760802526715 Link: http://tinyurl.com/ Quotes and support for the Special Issue from leading specialists in the field: Professor Philip Barker, National Teaching Fellow, FBCS, FRSA, School of Computing, University of Teesside, Middlesbrough, TS1 3BA, UK. If anyone doubts the merit or scope of research in this area, they should glance at the papers that have just been published in our most recent issue - one that is devoted to immersive virtual learning environments. Dr Christine Sinclair, Lecturer in Academic Practice, University of Strathclyde. This special issue of ALT-J comes at a good time for those of us who have ventured into Immersive Virtual Worlds (IVWs) but are not too sure what to do when we get there. There are explanations for our uncertainties about these “uncanny” spaces (Bayne) which affect not just what we do, but how we present and conduct ourselves (McVey) and how we get on with others (Minocha and Roberts). Some of the things we do in “real life” have counterparts in these IVWs, though they are rather different, resulting in hybrid activities – thus we can solve problems and watch films within virtual worlds (Good et al; Middleton and Mather) requiring the new concept of “machinima”; # # # About ALT ALT (the Association for Learning Technology) is a professional and scholarly association which brings together all those with an interest in the use of learning technology. There are over 200 organisational members from higher and further education institutions, private and public sector organisations and over 500 individual members. Sponsoring members include Becta, HEFCE, Microsoft, the Scottish Funding Council, Adobe, and the Learning and Skills Council. ALT organises a yearly high profile conference – ALT-C, the theme for ALT-C 2009 will be In dreams begins responsibility: Association for Learning Technology, Gipsy Lane, Headington, Oxford, OX3 0BP Tel: +44 (0)1865 484 125 Fax: +44 (0)1865 484 165 Email: admin@alt.ac.uk URL: http://www.alt.ac.uk/ End
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