Key Learning & Development trends for 2022 detected by eCom Scotland
By: Bob Little PR
Putting these trends into context, Wendy Edie, eCom's Managing Director, explained, "The Covid19 pandemic-induced pace of change continues to accelerate as the world's economy becomes increasingly digital. This is affecting workplaces, with the new normal for organisations encompassing collaboration between remote workers and office workers.
"Customers also have new expectations as they're moving away from in-person activities to contacting suppliers exclusively online. These and other changes to the way we live and work will have a significant impact on the demand for, and supply of, L&D materials in 2022."
The top three trends to look out for in the coming year – identified through eCom's market research activities, allied to the growing demand for eCom's products and services - are:
1. The shift from physical to virtual space
"Our findings are in line with LinkedIn Learning's recent statement that '79% of organisations will continue to shift budgets from instructor-led training to online'," said Wendy.
This boom is showing signs of continuing, particularly via such things as learning videos as well as augmented reality (AR) and virtual reality (VR) immersive learning. There are also signs that micro learning and gamification are becoming increasingly popular with demand for these ways of learning showing significant signs of growth.
2. The 70:20:10 model evolves
Having adopted the 70:20:10 model of learning - individuals tend to learn 70% of their knowledge from challenging experiences and assignments, 20% from development relationships and 10% from coursework and training - there are signs that these figures are moving towards a 55:25:20 model. This shows modern learning to be: 55% Experiential (scenario-based learning using watch-try-do simulations);
3. Immersive technology
eCom believes that, by 2030, some 23m jobs will use AR and VR to help minimise the gap between theory and practical application. As Wendy explained, "Since the immersive learning environment can be tailored to teach almost anything, the applications for AR and VR in terms of L&D are almost limitless – being dependent only on customers' budgets."
The other trends eCom has identified are:
4. Upskilling and reskilling
5. From classroom-only to online
6. Design team and rapid outsourcing
7. The modern L&D manager upskilling toolkit
8. Hybrid working
For further details of eCom's predicted trends for L&D in 2022 visit: https://www.ecomscotland.com/