Crest - an Indirect God Sim to Launch on PC on March 8th

Play the Full Version of the God Game from Eat Create Sleep and Lead Your People To Survival Next Month
 
VISBY, Sweden - Feb. 15, 2018 - PRLog -- Independent developer Eat Create Sleep is proud to announce the launch of Crest, an indirect god sim, coming March 8th on PC. The game has been in early access but is now due for full release next month on Steam, Humble Store, Greenman Gaming and Itch.io and available on PC, Mac and Linux.

In Crest, you become a god and try to control your followers using commandments, however free will leaves these open to interpretation. Will you create a flourishing civilization or lead them into cannibalism?

"We introduced a range of creative and talented individuals to the team to achieve our vision of Crest and it's been an exciting adventure" said Martin Greip, CEO and Art Director. "We're incredibly excited to finally release the full version of the game and we hope it provides a meaningful and profound experience. Our goal is to ask questions with our games and let the player explore the answers."

Crest takes place in a stylised Sub-Saharan landscape and explores concepts of human behaviour, religion and nature. It adds to the traditional god game genre with an indirect influence mechanic which produces uncertain outcomes. Observe how AI behaviour evolves as a result of your decisions which affect the interdependent circle of humans, animals and nature. Micromanage the world, progress by unlocking new words and interact with and lead your people by issuing commandments.

"It's possible, then, for humans to misinterpret your commands. Just like in real religions, I guess." - PC Gamer (https://www.pcgamer.com/crest-is-a-god-game-about-religio...)

"Crest's ambition is a good and interesting one: to create a systemic god-game around manipulating an AI's programmatic grammar, and it did give me two procedural stories I am glad to have had" - Rock, Paper, Shotgun (https://www.rockpapershotgun.com/2015/08/17/crest-review-...)

"Its indirect nature, consistent challenge and the ever-present threat of failure make Crest a truly a unique game." - Pixel Judge (http://pixeljudge.com/previews/pax-west-2017-crest/)

Check out the latest trailer here: https://www.youtube.com/watch?v=egP9grBQr3w


Download the press kit: http://presskit.eatcreatesleep.net/sheet.php?p=crest
For review codes of the game, please contact patrick@eatcreatesleep.net
For more information, visit our website: http://eatcreatesleep.net

About Eat Create Sleep:

In 2012, CEO, Martin Greip and former Lead Designer, Oskar met at University. The pair began working on Among Ripples, an ecological management simulation game in early 2013. It was released in April, 2014 and was praised for its calm and meditative gameplay experience, and for its focus on ecosystems.

During the later stages of production on Among Ripples, Eat Create Sleep largely expanded the team with a range of talented and creative individuals to start on their new vision, Crest. Crest is a literal god game where you write commandments to control and interact with your followers. The studio frequently releases updates for the game which significantly improve the gameplay experience. Crest is currently in Early Access but is due to be released in March 2018.

MEDIA CONTACT
Patrick Seibert
patrick@eatcreatesleep.net

Media Contact
Patrick Seibert
patrick@eatcreatesleep.net
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