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Gamification Press Releases

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12590053
By G-Cube
G-Cube is named in the annual list of Best Gamification Companies published by TrainingIndustry.com. This is a prestigious win as Gamification of Learning is clearly emerging as a top trend of the e-learning industry.
12575134
By Simcoach Games
Simcoach Games will be headlining at the Serious Play Conference in Chapel Hill, NC. Check in Tuesday to see Eben Myers's talk at the conference titled "Designing to Drive the Adoption of Workplace Video Game Training."
By cut-e
Talent measurement and assessment specialist cut-e and psychometric games developer Arctic Shores have formed a new partnership to develop next-generation 'gamified assessments' which will help employers to attract and select job applicants.
By Shop4clouds
Shop4Clouds allows consumers to earn points and receive customer-specific comparisons and recommendations while shopping for IT Services.
12556528
By OfferCraft
Employee engagement with key programs skyrockets; Within 90 days of starting OfferCraft, employee visits to the 7 Cedars intranet and nominations for its employee of the month program both hit record highs.
12539706
By Bob Little Press & PR
Gamification Nation, a leading business gamification design consultancy, has recently won a contract from a globally known sports clothing and equipment provider.
By ELEARNINGFORCE
Immersion Technology Services and partner ELEARNINGFORCE release the new Learner Dashboard for LMS365, the learning management system in the cloud. Track progress, motivate and reward your employees and drive company learning.
By Immersion Technology Services
The latest version of SharePoint LMS is released by ELEARNINGFORCE and Immersion Technology Services to include a gamification web part and enhanced tracking & reporting capabilities.
12497350
By Metro Newspapers
Creative Convergence Silicon Valley kicks off Thursday, Oct. 8
12496034
By RedCritter
Windows 10 app with Cortana poised to change the face of employee engagement
12493645
By Sententia
Monica Cornetti the Founder and CEO of Sententia, a global consortium of gamification gurus, is once again ranked as the #1 gamification guru in the world by UK-based Leaderboarded.
12472782
By Simcoach Games
Simcoach Games will present two talks on the process of building games with development partners from UPMC and Honeywell Labs at the Serious Play Conference, July 21-23, 2015.
12469868
By Simcoach Games
The award recognizes individuals for their successful efforts to grow a business or nonprofit before the age of 40.
12456404
By Lightspeed All Global
Lightspeed All Global to Attend PBIRG Annual General Meeting Exhibiting Unparalleled Expertise Focused Exclusively on Healthcare
12452304
By Gumas Advertising
New Online Community Applies Habit Reinforcement to Motivate Members to Achieve, Share, and Celebrate Personal Accomplishments.
By Kimbley IT
In a world first, Kimbley IT encourages customers to identify and suggest profit-making improvements in return for tax-free rewards.
By CRMGamified®
AlfaPeople Middle East has today announced its strategic partnership with CRMGamified®.
By Performance Development Group
Performance Development Group (PDG) was listed on the TrainingIndustry.com Top 20 Gamification Companies List.
By netVillage.com
netVillage.com, who provides small businesses with software to build their own branded Facebook-style social network, today announced the addition of gamification tools to their popular Social Networking software platform  The combination allows a...
By TechNavio
TechNavio projects the Global Gamification Market to grow at a CAGR of 68.4 percent from 2013-2018.

All Press Releases

12590053
By G-Cube
G-Cube is named in the annual list of Best Gamification Companies published by TrainingIndustry.com. This is a prestigious win as Gamification of Learning is clearly emerging as a top trend of the e-learning industry.
12575134
By Simcoach Games
Simcoach Games will be headlining at the Serious Play Conference in Chapel Hill, NC. Check in Tuesday to see Eben Myers's talk at the conference titled "Designing to Drive the Adoption of Workplace Video Game Training."
By cut-e
Talent measurement and assessment specialist cut-e and psychometric games developer Arctic Shores have formed a new partnership to develop next-generation 'gamified assessments' which will help employers to attract and select job applicants.
By Shop4clouds
Shop4Clouds allows consumers to earn points and receive customer-specific comparisons and recommendations while shopping for IT Services.
12556528
By OfferCraft
Employee engagement with key programs skyrockets; Within 90 days of starting OfferCraft, employee visits to the 7 Cedars intranet and nominations for its employee of the month program both hit record highs.
12539706
By Bob Little Press & PR
Gamification Nation, a leading business gamification design consultancy, has recently won a contract from a globally known sports clothing and equipment provider.
By Ninchanese
Nincha Languages, an innovative company that combines the power of gamification with scientifically-proven learning methods to create captivating and motivating language platforms announces the launch of Ninchanese, its gamified Chinese learning...
By ODScore
The concept of game design elements being used in non-game contexts in the digital era has become so important to the corporate landscape it is the subject of much discussion and analysis.
By ELEARNINGFORCE
Immersion Technology Services and partner ELEARNINGFORCE release the new Learner Dashboard for LMS365, the learning management system in the cloud. Track progress, motivate and reward your employees and drive company learning.
By Immersion Technology Services
The latest version of SharePoint LMS is released by ELEARNINGFORCE and Immersion Technology Services to include a gamification web part and enhanced tracking & reporting capabilities.
By Bob Little Press & PR
Within a year of the launch of the Simformer Business Simulation (SBS) platform, over 200 companies and universities around the world are exploring its use. It is also now being used in the project with iSpace, a company based in Poland.
12497350
By Metro Newspapers
Creative Convergence Silicon Valley kicks off Thursday, Oct. 8
12496034
By RedCritter
Windows 10 app with Cortana poised to change the face of employee engagement
12493645
By Sententia
Monica Cornetti the Founder and CEO of Sententia, a global consortium of gamification gurus, is once again ranked as the #1 gamification guru in the world by UK-based Leaderboarded.
12472782
By Simcoach Games
Simcoach Games will present two talks on the process of building games with development partners from UPMC and Honeywell Labs at the Serious Play Conference, July 21-23, 2015.
12469868
By Simcoach Games
The award recognizes individuals for their successful efforts to grow a business or nonprofit before the age of 40.
12456404
By Lightspeed All Global
Lightspeed All Global to Attend PBIRG Annual General Meeting Exhibiting Unparalleled Expertise Focused Exclusively on Healthcare
12452304
By Gumas Advertising
New Online Community Applies Habit Reinforcement to Motivate Members to Achieve, Share, and Celebrate Personal Accomplishments.
By Simcoach Games
Gamification—a controversial term that generally describes the application of game design principles and mechanics to things that aren’t games—has taken many industries, from finance to education and now healthcare, by storm.
By IValueHealthNET
iValueHealth.NET takes a step forward and develops a new health quiz that will inform and educate citizens in different parts of the world about common health problems in a very simple and fun way.
By PR Artistry
Technology experts are heading back to the classroom to demonstrate leading edge support software to students
By Gods of Mayhem
Seriously, if you want to sponsor an event, who are you supposed to talk to? For now, you've got to talk directly with the event organizers. There are a LOT of event organizers.
By Kimbley IT
In a world first, Kimbley IT encourages customers to identify and suggest profit-making improvements in return for tax-free rewards.
By CRMGamified®
CRMGamified® a certified Microsoft CRM partner, recently announced the release of Motivation Engine 3.0 the last and renewed version of their gamification platform for Microsoft Dynamics CRM.
By CRMGamified®
AlfaPeople Middle East has today announced its strategic partnership with CRMGamified®.
By Funbills Inc.
FunBills is an innovative and free platform that consolidates your bills, gamifies the bill paying experience and offers cash rewards.
By Bob Little Press & PR
EdTrIn, the publicly listed platform for online education (NSX: ETG), has signed a non-exclusive Memorandum of Understanding with Media Saints Innovation, the Australia-based provider of strategic consultancy, along with research and development...
By PR Artistry
Easy to use UI brings business application more in line with social media type applications
By PR Artistry
Findings of a new survey indicate that gamification is a growing trend delivering the right results.
By Virtual Space OOO
The class turns into a competition, a race – who is the best?! It engages the students and makes them pay attention. How is that achieved? Everything is done on the fly, no preparation required!

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