The card game, “¡Dígame!
“As we have been building Mightyverse, we discovered an extremely efficient way to learn to speak a language.” said Sarah Allen, CTO of Mightyverse. “Instead of boring drills and forced conversations, we've created a game that incorporates best practices from our language learning research.”
Supporters of the Indiegogo campaign can vote to prioritize or wholly fund the next language, choosing from any of the 30 Mightyverse languages or any other language if they want to help translate. Through this innovative funding and customer collaboration technique, Japanese has been selected for the next release of the game.
“We’ve designed a crowdfunding campaign as a way to reach language learners,” said CEO Glen Janssens, “Indiegogo’
After the release of the card game, Mightyverse plans to integrate its crowdsourced video phrases to make the game playable with a mobile app when there is no fluent speaker present.
For more information about the crowdfunding campaign, see: http://indiegogo.com/
About Mightyverse, Inc:
Mightyverse is a global community, creating crowdsourced video from all of the world’s spoken languages. Short video phrase recordings of native speakers provide a powerful way to learn how to communicate naturally, using techniques supported by extensive research.
The key to spoken language translation is to learn what someone would say in the context of similar situations, which is often quite different from written translation. Based in Sausalito, California, Mightyverse has a global community which fuels its crowdsourced platform for social learning. http://www.mightyverse.com