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Follow on Google News | Budgeting for Indie Game DevelopmentCEO Justin Dooley discusses why Allied Games values community over funding
By: Allied Games Inc. Allied Games (http://www.alliedgames.co/) For Shadow Heroes (http://kck.st/ We have encountered many hurdles during development, one of which caused us to switch engines and start much of the programming over again. Most studios would not even consider this option, but because we are designed to be agile, it was not a hard choice. We wanted the game to be able to scale in the future, so it was imperative that we choose the engine that would be supported the longest and that meant switching to Unreal Engine 4. This is a big part of how we came up with our Kickstarter (http://kck.st/ We want this game to be enjoyed by as many people as possible. We have designed our entire company based on transparency and cooperation with the community. We don’t want to make a game just for ourselves, we want to make your game. Your ideas and thoughts on how we can improve gameplay, as well as expand the lore is the most valuable asset any developer could ever ask for. We want to stay agile so that we can implement these ideas quickly and communicate with the player base regularly. The more people that provide feedback, the more we can tailor the game to you. While it takes a lot of time and money to create a game, it’s important for indie studios to stay agile in order to build a game the public actually wants. We are a long way from filling in all the areas of Hendrika, so there are plenty of avenues to explore including different genres of games to help reach all the audiences out there. But the most important thing for any studio out there is you, the player. Your feedback and support is what allows us to create the games you want. Don’t sit quietly and watch, speak up and let your thoughts be heard. Join us on Kickstarter (http://kck.st/ End
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