Last Meeting of the Prime VR2 Consortium Pisa, Italy, October 2022

By: Prime VR2 Project
 
PISA, Italy - Nov. 28, 2022 - PRLog -- October  seen the last meeting of the complete PRIME-VR2 Consortium, hosted by the University of Pisa, in Pisa Italy. Prior to the project latest conferences, UX4Vrehab 2022, the project consortium met on the 11th & 12th of October to assess the projects progress to date and prepare for successful project completion at the end of 2022.

The EU-funded H2020 PRIME-VR2 3-year project aimed to develop a state-of-art digital environment for VR rehabilitation at home and in clinics through a virtual gaming space that will provide effective therapy and friendly competition. It convened a multi-disciplinary consortium of 14 institutions in Italy, United Kingdom, Malta, Finland, Hungary, Netherlands, Ireland, Greece, and Cyprus, with project partners successfully developing the VRHAB-IT platform with a focus on supporting the development of functional motor skills in the upper body; with arm, hand and finger movements via a VR environment with advanced adaptive controllers which were co-created with users according to their ability and condition

At this final Plenary project meeting, each work package lead updated on progress and achievements to date, overing actions in the projects 9 core work packages: Project Coordination, Platform requirements and data capture, Development of additive controller structures, Mechanical properties and assembly, Device and interface design, Platform Implementation, Platform Evaluation and Validation, Communication, Dissemination and Exploitation & Ethics requirements.

Consortium partners worked together to set out clear completion plans, aimed at completing the validation, testing and commercial positioning of the project in the final months, preparing for the final submission of deliverable during Q4 2O22 and preparing for the projects final review meeting early in 20223.

If you would like to keep up with our progress make sure to join our Virtual Reality Helix (https://www.crowdhelix.com/helixes/virtual-reality) community, and follow our social media channels.

Information for editors:

The PRIME-VR2 project has been funded by the European Commission as part of the Horizon 2020 program, under the grant agreement 856998 🇪🇺 The project aims to develop a state-of-art digital environment for VR rehabilitation at home through a virtual gaming space that will provide proper stimulation and friendly competition.

Partners:

University of Pisa, University of Strathclyde, University of Malta, University of Oulu, University College London, Loud1design, Kerubiel, Flying Squirrel Games, Capitola Digital, Crowdhelix, Inlecom Innovation, Saint James Hospital, Nicomed Rehabilitation Centre and Global Disability Innovation Hub.

Find out more at:

Website: http://prime-vr2.eu/

Twitter: https://twitter.com/primevr2

Facebook: https://www.facebook.com/PrimeVR2/

Youtube: https://www.youtube.com/channel/UCPjq7rUwjbCNuDbiWl0XK8w

LinkedIn: PrimeVR2 (https://www.linkedin.com/groups/8879498/)

Contact
Contact Information
info@prime-vr2.eu
***@prime-vr2.eu
End
Source:Prime VR2 Project
Email:***@prime-vr2.eu
Tags:Virtual Reality
Industry:Research
Location:Pisa - Tuscany - Italy
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