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Follow on Google News | Ultra-low Latency Live Streaming Goes MainstreamBy: nanocosmos Upgrading the player by adding Adaptive Bitrate Playback represents a major milestone for the strong growing niche industry of ultra-low latency live streaming. The feature that the stream takes around one second from "glass to glass" while delivering adaptive streaming, used to be an exclusive one to regular streaming solutions. Global reach and a stable stream on all devices (including iOS and iPadOS) is now available for ultra-low latency live streaming – delivered in around one second. The stream may be transcoded to lower variants so even less connected environments can access the stream without buffering issues, providing a smooth experience to the viewer. A demonstration of the newly achieved viewer experience has been shared online: https://www.nanocosmos.de/ Live streaming analytics, now part of nanocosmos' solution nanoStream Cloud, provides the ability to monitor performance and provide actionable information for technical support and executives. Be it latency, buffering, geographic location or global reach, in-depth understanding of it reveals issues and helps improve user experience. Platform operators and service providers can optimize their ultra-low latency user experience on any device, regardless of the source's geographic location. The year of 2020 has revealed new scenarios and industries that can take advantage of ultra-low latency (interactive) Oliver Lietz, CEO and founder of nanocosmos: "Ultra-low latency live streaming has enabled communication with large audiences. During the lockdown it was utilized to overcome the distance and to reach people remotely while letting them interact with the presenter. With new customers, now from large corporations and new scenarios like live concerts, we see this as the step towards a mainstream solution. We're excited to introduce enhancements to ensure that service providers can deliver an interactive video experience." End
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