Ozobot Classroom to Be Revealed at 2019 ISTE Conference

New STEAM Learning Management System Helps Educators Teach and Measure 21st Century Skills
By: Ozobot
Ozobot Classroom
Ozobot Classroom
REDONDO BEACH, Calif. - June 21, 2019 - PRLog -- Ozobot, makers of robots that empower coding and STEAM education for grades K–12, will unveil its new Ozobot Classroom learning management system (patent-pending) at this year's ISTE educational technology conference in Philadelphia. Ozobot Classroom will offer teachers an even better way to bring coding into lessons on any subject and at any grade level—with features that include an educator dashboard, real-time insights into student progress, a curriculum builder, and more. It will be the first LMS of its kind, delivering powerful insights into student engagement both with and without screens.

"At Ozobot, we believe preparing students for success extends beyond STEM to creativity, critical thinking, collaboration, and other 21st century, career-ready skills," says Founder and CEO Nader Hamda. "But that comprehensive picture has been hard to measure, until now. We look forward to sharing our new STEAM learning management system with 2019 ISTE Conference attendees."

After being unveiled at ISTE, Ozobot Classroom will launch this fall. Once teachers create an account, they will be guided through training in Ozobot's 2 Ways to Code: on-screen with OzoBlockly visual programming and screen-free with Color Codes. From there, educators can manage students and bots, access standards-aligned lesson recommendations, assign activities and digital badges, and use real-time insights into students' online and offline activity to inform their teaching strategies.

Ozobot's Evo Educator Entry Kit and Evo Classroom Kit, which are compatible with the new Ozobot Classroom, were also selected as finalists for the 2019 SIIA CODiE Awards. The SIIA CODiE Awards recognize the top innovative products and services in the education and business technology industries.

For more information on Ozobot's coding and STEAM products, and for a sneak peek at Ozobot Classroom, please visit booth #1952 at the ISTE Conference (Pennsylvania Convention Center, 1101 Arch St, Philadelphia, PA 19107) from June 23rd to 26th, 2019 or online at ozobot.com. (http://ozobot.com/)


About Ozobot
is a robotic platform that empowers coding and STEAM education for grades K–12. The company was founded in 2012 by Nader Hamda, with a mission to prepare all children to succeed by providing access to 21st century skills regardless of grade level, gender, or socioeconomic status. Kids of all ages can take command of Ozobots with 2 Ways to Code: with screens with OzoBlockly and screen-free with Color Codes. OzoBlockly (https://ozobot.com/ozoblockly), powered by Google's Blockly, offers five skill levels for beginning to master coders. Color Codes (https://ozobot.com/play/color-codes), made with markers or stickers on paper, teach basic coding concepts, debugging, and critical thinking through hands-on lessons and activities. For more information on Ozobot, please visit ozobot.com.

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