NASEF Brings Creativity and Competition to High School Esports with New "Beyond the Game" Challenges
Content creation competitions connect video game play and real-world career experience for high schoolers
By: North America Scholastic Esports Federation
"NASEF gears all of our programs to educating students in a fun and compelling esports environment. Teens are so smart, and they have so many talents! These Beyond the Game challenges provide meaningful opportunities for personal development in the esports world that students love," said Mark Deppe, Commissioner of NASEF.
Aaron Teats, Vice President and CMO of the Anaheim Ducks NHL team, said, "In every sport, for every professional player on the ice, field, court, or arena, hundreds or even thousands of professionals work to support the gameplay in marketing, content creation, data analysis, communications, and more. These Challenges bring high school clubs the same reality that exists in the professional sports world. NASEF's work to help students prepare for the real world is impressive."
Beyond the Games challenges will run from February to May of 2019. Categories include:
· Ready, Set, Draw: Create Fan Art
· Making Money Moves: Host a Fundraiser
· Let's Get Hype: Create a Club or Team Video
· Adopt a Bot: Upgrade Your Discord Server
· Surf's Up: Design Your Club Website
Participants must be members of current NASEF clubs. Clubs are free to establish, and NASEF offers ongoing support and guidance to esports clubs through personal support and well as webinars and online toolkits.
Throughout the same time frame, NASEF is running esports tournaments with competition across North America in League of Legends (https://www.esportsfed.org/
Participation in NASEF is free. High schools and community organizations for teens are encouraged to activate a NASEF Club (https://www.esportsfed.org/
About the North America Scholastic Esports Federation
The North America Scholastic Esports Federation (http://esportsfed.org/)
Under the Samueli Foundation's leadership, the Federation is led by partners from the Orange County Department of Education, OC STEM Initiative, Connected Camps, Connected Learning Lab, UCI Esports, UCI Henry Samueli School of Engineering, and the UCI Bren School of Information & Computer Science.
Learn more at www.esportsfed.org. Members of the press can find videos, infographics, and leadership profiles in the online press room (http://www.esportsfed.org/
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 STEM = Science, Technology, Engineering, and Mathematics