GreenThumb IO is Revolutionizing Cannabis Cultivation With AI Smart Camera Product

GreenThumb IO
GreenThumb IO
SAN FRANCISCO - Jan. 22, 2019 - PRLog -- Justin Bowen, CEO of GreenThumb IO, has completed the development of an automated greenhouse solution using AI to interface with smart cameras and a dosing system. He is now pulling inspiration from projects like Google's Deep Mind to build a fully automated cannabis cultivation process in the next two to five years.

In 2018, Bowen built the hardware for smart cameras to collect training data from his own grow facility and is using that data to train neural networks modeled to perform leaf and bud analysis on images. This integrates with GreenThumb IO's automated dosing system, which is currently set up to feed the plants remotely based on the data that is collected.

The GreenThumb IO beta is similar to AIs such as Tesla's auto-steering beta, which can suggest lane changes to drivers but requires human confirmation before taking action. Today, the GreenThumb IO system can send alerts to growers when plants are deficient and suggest actions that can be triggered remotely. This can be used in any controlled growing environment by installing the cameras and automated dosers, or by integrating with a grower's existing hardware.

In January 2019, Bowen completed the data pipeline to train the neural nets and will continue to train and test those neural nets with data from partner grow operations. GreenThumb IO will also release its platform for web and mobile this year.

Bowen has been blogging about progress and releasing prototype code since April 2018, and will be releasing open source packages to allow a community of DIY users to collaborate on the hardware, software, and mechanical elements of the project. The community will be able to use the system standalone or pay for the platform.

Ultimately, the goal is to create an automated system that manages the cannabis cultivation process end-to-end, including actions such as pruning and harvesting using robotics and reinforcement learning. Bowen has pulled inspiration from projects like Deep Mind, which use reinforcement learning to train AI to play video games such as DOTA and win every game. With reinforcement learning, every frame of the game, such as where the player is and their health metrics, is a state observation. This is similar to the frames collected by cameras in greenhouses. Over time, the AI learns the risks and rewards and can learn from performance in previous games, or in this case, harvests, improving on them each time.

In the short-term, while continuing to build, GreenThumb IO is also working toward strategic partnerships with growers and securing the seed funding needed to build a team and accelerate development.

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Tags:Cannabis, ai, Machine Learning
Industry:Open source, Software, Technology
Location:San Francisco - California - United States
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