The Orbiter Grand Slam Ring Toss Story
David Copplestone is happy to introduce his Orbiter Classic Grand Slam ring toss game, the game that he hopes will help make his creative island dream come true.
The Orbiter was made for the coffee table, desktop or bar and a 6' tall lawn version was later developed. Players are challenged to learn six Orbiter swings, each one different with increasingly difficult swing paths, and then to see which player will make the most ringers using those swings in order to win the match. In order to score the “Orbiter Classic Grand Slam” you must make six ringers in a row using all six swing types. For the last and most difficult of the grand slam swings you must make the ring fly around the taller post 2.5 times before landing on the shorter post. The swing concepts can be understood in minutes but they will take a lifetime to perfect.
A large part of the Orbiter’s appeal is learning the swings and then teaching the swings to others. To start, players will likely be trying to just make a ringer, but once they have mastered the six swings they will be able to enjoy the competitive games. The object is to set the ring in motion from one taller uniquely angled post to ring the second shorter conversely angled post. In the new Orbiter Grand Slam ring toss game players take turns, three swings per game, four games per set and three sets per match. An excellent proverb to describe the Grand Slam ring toss experience is “If at first you don’t succeed try, try, try again.”
Find it on Amazon by searching “orbiter ring toss”, or see it on the website copplestonegames.com.
Page Updated Last on: Jul 28, 2015