Mystery Case Files Creators Form New Game Development Studio

Former Big Fish Games creative director, Adrian Woods, is proud to announce the formation of Fezziwig, an independent game development and publishing studio.
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June 24, 2014 - PRLog -- Woods left Big Fish in 2012 after eight years with the company where he designed and developed the Mystery Case Files series which sold more than six million units to date across a myriad of platforms. Big Fish Games and Woods agree the brand ignited the hidden object craze that largely dominates the PC and Mac-based casual games market today.

The formation of Fezziwig marks Adrian's entrance to mobile gaming where he and Mystery Case Files alum, Moksha Marquardt, are putting the finishing touches on their first title, "Escape the Hellevator!" due this summer. The puzzle/adventure game is described as a reimagining of "escape the room style gameplay" for touch devices.

Their vision is a small collective of artists exploring new territory in games by mixing the aesthetic of ephemeral media (vintage comics, television and movies) with present-day gaming technology.

Fezziwig is based in Seattle, but Woods states, "we're leveraging skill sets by contracting talent from around the world." They intend to continue this core business strategy of staying small while working with top-notch, unaffiliated talent.

Woods said the game industry is now eclipsing movies and music combined, and it's time to mix variable media in new ways to deliver polished and unexpected interactive experiences.

The new firm aims to make a public announcement upon the completion of its inaugural game in a few weeks.

For more information about Fezziwig or Escape the Hellevator! visit:


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