Business Investors Sought for Start-up Capital for Konokopia

Creator of Unique Art-Based Projects Is Seeking Business Partners and Investors to Help Launch Konokopia and Bring a Plethora of Exciting New Products to the Market.
 
TACOMA, Wash. - March 19, 2013 - PRLog -- Illustrated children stories in scroll form, visual puzzles in scroll form and board games for classroom use: these are some of the unique projects being developed by the artist, designer, writer Maciek Jozefowicz for his company Konokopia. And now that many of these projects are ready for publication, Maciek is seeking investors to officially launch Konokopia and begin introducing these publications to the market.

Konokopia, which was founded by Maciek in 2011, is a publishing company that will specialize in art-based projects of various formats. One of those formats is the scroll. “The scroll is one of the oldest form in existence. It predates the book form. And yet it is far from being obsolete. Today, we ‘scroll’ information on our computer all the time. And yet this beautiful format is non-existent in publishing. There are no scroll publications today, that I am aware of. And that is one niche that I want Konokopia to fill,” explains Maciek.

And to that effect, Konokopia’s first publications is planned to be a set maze puzzles in the form of short scrolls. Eighteen MAZE SCROLLS should be available sometime in the summer. The puzzles come in two sizes, 6×48 inches and 6×24 inches. The scrolls explore different ways of playing the maze puzzle. Beside being a novelty item that should attract attention of children and adults alike, the MAZE SCROLLS offer something that digital games do not. They offer the tactile pleasure of the physical action of drawing, of marking a paper with a pencil or a pen.

But these modestly sized scrolls are just the beginning for Konokopia and its founder. They are a test. The more ambitious projects are yet to come. The creator is in the process of developing two illustrated children’s stories in the scroll format. When published, these will be the first children’s scrolls ever published, maybe the first children’s scrolls (as opposed to children’s books) ever created. “I am very excited about these stories. I think children will love them. They are fun. Fun to look at and fun to read and fun to handle.”

And the market for these could prove fertile. At least that is what the creator of WELCOME, WELCOME, WELCOME and OOMALOOMA hopes and expects. “I expect these two scroll stories not only to be purchased by parents of children between the ages of 8-14. I believe that every public library and school library in the United States will want to own a copy of one or both of these stories if only to be able to present a sample publication in this old format. After all ,what good is a library that does not posses a scroll as part of its collection?”

In addition to the scrolls, two other projects are ready for publication. They are both collections of visual puzzles, MAZE SQUARES and PATTERN SQUARES. They are both original inventions by Konokopia’s founder.

The MAZE SQUARE is a maze puzzle designed to be solved visually without the use of a tool. The puzzle is designed to help develop and strengthen the mind by improving concentration, focus and memory and increasing attention span. “The modern life has had a devolutionary effect on the mind,” says the creator of these puzzles, “Computer and electronic games and even the car has helped to decrease our concentration span and focus, and decrease our memory. Speed is the essential characteristic of the modern era. The blur effect may be the symbol of modernity. In contrast, there is a Zen quality to the MAZE SQUARES. I call these puzzles meditative. Solving them can help to restore our minds, it can help to slow down our minds and it can help to improve our minds.”

“Actually, the thing that can really improve our minds is the act of thinking,” says the artist, half-jokingy, “and the PATTERN SQUARE is a puzzle that offers the opportunity to think visually, to use our visual intelligence.” Unlike the MAZE SQUARE which is designed to be solved without the use of tools, the PATTERN SQUARE does require a tool. In fact, the PATTERN SQUARE was designed to offer the tactile pleasure of using the pen or the pencil.

“I think most people love to doodle. Doodling is a physical pleasure. It is fun. And the PATTERN SQUARE gives you the opportunity to experience the pleasure of drawing at the same time that it challenges your visual intelligence.”

And that is the niche that the PATTERN SQUARE is meant to fill. “I created the PATTERN SQUARE to complete what I call the puzzle triumvirate. I want the PATTERN SQUARE to take its place among two other classic puzzles: the crossword and the sudoku. While the crossword is a verbal trivia puzzle and the sudoku is a numerical puzzle, the PATTERN SQUARE is a visual puzzle. Together these three puzzles test three intelligences: the verbal, the mathematical and the visual.”

Maciek hopes that this puzzle will become the next big puzzle, the newest classic and a best-seller. “The market for these simple paper puzzles that challenge the mind is very good,” says the creator  of the PATTERN SQUARE and the founder of Konokopia. “The crossword puzzle book in omnipresent in every store. St. Martins [a publisher of puzzles] has 12 million sudoku books in print. Ever since its been shown that doing these kind of puzzles helps the mind, their sales have risen.”

And the PATTERN SQUARE has some advantages over the two classics. Because it is a visual puzzle, the PATTERN SQUARE is universal. It transcends language barriers. It also transcends cultural  and education-level barriers. “It is difficult, if not impossible, to create a crossword without a cultural bias or education-bias,” says the creator of the PATTERN SQUARE, “Every crossword puzzle is created for a very specific group of people that have a specific education level and come from a specific cultural environment. The PATTERN SQUARE, because it is a visual puzzle does not suffer these limitations. It has the universality of the sudoku puzzle but the attractiveness of art rather than of numbers.”

And to be able to reach this market and to launch Konokopia and publish its first products Maciek is looking for funding. “I am looking for the right investor or investors. I am looking for the individual who not only wants to make money on their investment, that is a given, but an individual who is also excited about the projects that Konokopia is offering and will be offering in the future. I am looking for an individual who is excited about what a company like Konokopia stands for. I am looking for the individual who wants to be part of something special.”

And if you are that individual and are interested in being part of this endeavor and in investing in Konokopia, you can contact Maciek for more information. That information currently comes in the form of two PDF documents: the Konokopia Project Catalog and the Konokopia Business Plan. Both documents are available directly from the founder.
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