"We’re Not Alone": Google’s AR Game breaks similar ground to Indie “Clandestine: Anomaly”
Corey King, Chief Executive Artist of ZenFri Inc. says that Google’s big reveal of its (AR) espionage game, “Ingress” is proof positive that his own company’s groundbreaking game, “Clandestine: Anomaly” has global market potential.
Nov. 16, 2012 - PRLog -- Media Release - ART INCLUDED
November 16, 2012
Winnipeg, CANADA - Corey King, Chief Executive Artist of indie game developer ZenFri Inc. says that Google’s big reveal of its “secret project” - an augmented reality (AR) espionage game, “Ingress” that plays out in the real world - is proof positive that his company’s groundbreaking game in development, “Clandestine:
“Ingress is a “Capture the Flag” style game, where you compete to get to a particular real-world location” said King. “Clandestine:
King has been working on Clandestine:
ZenFri’s pan-Canadian project includes professionals with credits on video game titles that include Rango, Indiana Jones, Monster Lab, Diner Dash as well as design and CGI for the motion picture Avatar, and Gemini-award-
King said he was struck by some of the similarities in wfavv the games - which both involve being part of a secret network and real-world locations for gameplay.
“It’s the old saying: great minds think alike. Augmented reality lends itself to the idea of an espionage game - that there’s another level of reality that exists beneath what we can see,” he said. “Our goal is to use that technology along with a really compelling story to create a game that makes you think, ‘This is really happening.’ - and bring a bit of the indie spirit to what promises to be a new game genre.”
“Clandestine : Anomaly” is being developed for iOS and Android.
Contact: Corey King, Chief Executive Artist, ZenFri Inc.
email@example.com :: (204) 475-7305
Listen to a CBC interview with Corey King from November 3, 2012.
See some AR and demo video presented at the Central Canada Comic Con in Winnipeg, Nov 2012.