Award-winning Composer Sascha Dikiciyan aka Sonic Mayhem Releases Doomsday EP Teaser Video

Composer of MASS EFFECT, QUAKE Series and TRON: EVOLUTION Previews Forthcoming Electronic Music EP with Original Sci-Fi Short
 
 
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Aug. 6, 2012 - PRLog -- Los Angeles, CA - Sonic Mayhem, also known as award-winning composer and soundtrack producer Sascha Dikiciyan, the creator of original music scores for video games such as Mass Effect 3, Mass Effect 2: Arrival, Quake II, Quake III: Arena and Tron: Evolution, today released a teaser video for his forthcoming EP, DOOMSDAY. The first release of Sonic Mayhem's technological singularity concept, the teaser video invites you to experience a new wave of electronic punk movement coming this fall.

Watch the DOOMSDAY EP teaser video at www.sonicmayhem.com/ep and come join the Resistance!

DOOMSDAY features all new music by Sonic Mayhem, including: "Bleed Forever," "Sequence of Chaos," "Doomsday," "A New Dawn," "125 GeV" and more.

For more information and updates, visit www.sonicmayhem.com/ep.

"Every artist bleeds for his art, but would a machine bleed for his?"

About Sascha Dikiciyan
Sascha Dikiciyan is one of the most distinctive and prolific music composers in interactive entertainment, renowned for his cutting-edge electronic sounds and hybrid scores for blockbuster franchises such as Mass Effect, Tron, Quake and Borderlands. Drawing upon his heavy electronic music roots in Berlin and Hollywood, Sascha's original scores feature epic synth soundscapes, raw electronic beats and musical sound design mixed with live orchestra. Sascha moved from Berlin to Los Angeles in 1993, where he studied at Hollywood's famous Musicians Institute as well as UCLA's prestigious School of Music. In 1997, Sascha's unique electronic/industrial sounds caught the attention of pioneering game developer id Software, who approached him to compose music for the award-winning Quake II. Sascha's musical identity as "Sonic Mayhem" was born and has since become one of the leading, progressive voices in music for games.

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