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Follow on Google News | ButterflyNetRender 6: OSX Controller CompleteA popular network rendering controller for Lightwave, Maya, Modo, Messiah Studio, 3DSmax, XSI, Digital Fusion, After Effects, Cinema 4D, Blender, 3Delight, VUE, Houdini, Mental ray, Nuke, Maxwell, Arnold, Terragen 2, and more - has been updated!
Committed to software excellence, the development team keeps ButterflyNetRender current with technology changes by adding new features to meet the needs of the computer graphics industry. It is widely used throughout the industry to create animations and television shows. Below are the most important new features in ButterflyNetRender: Major changes in version 6 include: • OSX Controller is complete! - Now you can setup the Controller on a OSX machine (windows machine not required) • Added Client Platform check feature – (check platforms are setup on the Client correctly) • Updated for Lightwave 2015.2 • Updated for Lightwave 2015.1 • Added 'Build Split frame' (button) in scene properties • Updated split frame feature • Updated Maya reader with Layer update • Added 'Test Batch' local controller option (test command line arguments) • And many more! • plus minor bug fixes to improve performance ButterflyNetRender technology has been given credits by many industry experts, including those from 3D World Magazine, CGFocus.com, and Keyframe. Many companies use ButterflyNetRender - Including NASA! - A partial list of Animation Studios can be found at our website. It’s also been used to help create award winning animations: ‘850 Meters’ by THURISTAR - http://www.thuristar.com/ ‘Abiogenesis’ ButterflyNetRender 6 runs under Microsoft Windows 8/8.1 (32/64), Windows 7 (32/64), Vista (32/64), Windows 2008, Windows 2003, XP(32/64) and OSX 10.5(PPC/ About Liquid Dream Solutions Liquid Dream Solutions is a Pacific NW-based technology company founded by software engineer Paul Lord in 2001. Over 15 years, Paul Lord has been working as a software architect designing mission critical applications. He has worked for Monolith Productions, a Seattle-based gaming company, on the A.I. development team for the game: Blood II. He has also worked as a programming consultant for Luxology on their graphics software: “Modo”. More information is available from www.liquiddreamsolutions.com. End
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