Perturbia - The most terrifying game you will never win

Buenos Aires, Argentina-FEBURARY 2015-“Antonio Cuevas” is proud to offer “Perturbia - The most terrifying game you will never win”project on Kickstarter.
By: Gonzalo Cuevas
 
BUENOS AIRES, Argentina - March 4, 2015 - PRLog -- About:

Perturbia is a hardcore, old school, puzzle based game, with a story that fits into the psychological horror genre.Clicking on the image above, you can download the beta build. This beta, even when tested and polished, represents only a small part of the game and is missing some features that will be there for the final build. The environments and storytelling will be improved as well as the in-game animations, which in this beta lack detail.

Introduction to Perturbia

Perturbia is an interactive experience evolved into a 3D video game with excellent graphic quality. It raises the bar on the level of difficulty in comparison with other first person horror games, drawing the player into a story that fits perfectly the psycho-thriller genre. As a survival horror game, it makes the player struggle against a hostile environment with few resources at hand, having to resolve logic-based puzzles.

Intended to catch attention not only from a challenging point of view but, most importantly, because of the twist of its plot, Peturbia promises a surprising ending. The story has been created and supervised by a team of expert psychologistsPerturbia sets itself apart from the modern survival horror games by offering a higher level of difficulty, reminding us of the old-school video games in which moving to the next level wasn't easy, causing anxiety and stress. This type of 'oldie' experience is something that some of us really miss - old-school games were not only frustrating but rewarding.

It will be 100% free of DRM or any kind copy protection. You will always have access to a standalone installer of the game that doesn’t require any sort of software client or online activation. Just download, and install.When Josh entered that old building in the middle of nowhere, he simply couldn't imagine that he was stepping into the most unsettling experience of his whole life. When the doors closed after him, he felt as if he was walking a path straight to hell... That feeling, unfortunately, wasn't far from the truth...

The elevator, that was carrying him to the fourth floor, suddenly stopped at the moment the lights turned off —everything became disturbing in a blink of an eye. He decided to forget the reason that motivated his visit to the fourth floor and began to look for an exit... an emergency door, an escape. But nothing popped up. No luck. What horrors could be awaiting him in there? Better not to know...Unlike most modern games, Perturbia proposes a challenge more difficult to achieve but the rewards will measure up. We believe that many players are still looking forward to playing those old-school games that demanded great effort and even frustration to be beaten, but offering satisfaction in exchange. For those of you who still remember this old-school feeling as we do, here is Perturbia.

Our major inspirations for this project include horror cult classics that fans like to play and re-play once in a while:

Alone in the Dark
Silent Hill
The 7th Guest
Gabriel Knight

Do you remember being lost in the dark halls of Derceto as you play as Edward Carnby in Alone in the Dark?Or getting mad at the glass door puzzle in 7th Guest, trembling after hearing the voice of HernyStauf?. Or desperately searching your daughter across the disturbing town of Silent Hill?Undoubtedly many of you out there might have a deep longing for those unforgettable moments...

·       English voice acting with optional Spanish, Russian and German subtitles.

·       Old-school puzzles designed to be both challenging and entertaining. We're including logic-based ones and even a Reversi game! There's also a mini game build in a FPS style, in the vein of Wolfenstein 3D.

·       +12 hours of gameplay

·       More than 35 different rooms to explore.

·       “Open house” mode: after finishing the game, freeplay will be available with the purpose of looking for the missing in-game secrets or replaying a puzzle/mini-game.English voice acting with optional Spanish, Russian and German subtitles.Old-school puzzles designed to be both challenging and entertaining. We're including logic-based ones and even a Reversi game!

·       There's also a mini game build in a FPS style, in the vein of Wolfenstein 3D.Amazing graphic quality.+12 hours of gameplayMore than 35 different rooms to explore.“Open house” mode: after finishing the game, freeplay will be available with the purpose of looking for the missing in-game secrets or replaying a puzzle/mini-game.

Steam – Greenlight

Last year, we run a Steam Greenlight campaign. You can check it out by clicking on the above image. They were 44 days of pure insanity, but we made it -barely alive- just when we started to lose it. It's more than satisfying to know that we have such a great community supporting us, and, of course, to know that Perturbia will be on Steam Store as soon as it's finished.

With Just 22 days left in this campaign, your support is urgently needed! Please look at all the rewards they have for those who make a contribution.  Please consider getting involved, at whatever level you can, and help “Perturbia - The most terrifying game you will never win” get funded!

We need your help:

If you can't afford to donate, don't worry - there are plenty of other ways you can help. Please take some time to share our campaign across your social networks and encourage your friends and family to donate.

For more information, contact us on Insert Email:g.cuevas@igs.perturbia.net

Contact
Gonzalo Cuevas
***@igs.perturbia.net
End
Source:Gonzalo Cuevas
Email:***@igs.perturbia.net
Tags:Kickstarter, Perturbia, Argentina
Industry:Entertainment, Games
Location:Buenos Aires - Buenos Aires - Argentina
Subject:Projects
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