Captain Spinks Games Launches Second Game In Two Weeks

Studio Outsources Everything to Develop Five Games in Under Two Months
 
LONDON - Nov. 5, 2014 - PRLog -- Captain Spinks Games (http://www.captainspinksgames.com) today announced the second of five new mobile platform games available to download as part of the studio’s ‘Mega Launch’.

‘Luigi The Baker Goes Chopping Mad!’ (http://www.captainspinksgames.com/app/luigi-the-baker-goes-chopping-mad) will be available tomorrow in the Apple App store for all iOS devices, and in the Google Play store for Android smartphones and tablets. The London based games developer is releasing five games in total – one every Thursday for five weeks.

After the successful release of Adrian the Ant and the Sugar Factory the studio’s focus now turns to ‘Luigi The Baker Goes Chopping Mad’ which is a super fun and challenging game for all ages. The player controls Luigi the, baker as he dives left and right chopping pizza for his hungry villages while trying to avoid the cheese splats. As with Adrian the Ant this game is highly addictive and will be sure to have your tummy rumbling with pleasure.

Michael Rodwell, Captain Spinks Games founder commented: “Games don’t need to be overly complex to offer a fun and entertaining experience. We put the player first and are delighted with the outcome of our latest release”

APP RESKINNING- THE DEVELOPMENT PROCESS

The Captain Spinks Games development process is lightning fast and uses a technique known as App Reskinning. This approach involves using pre-existing source code as a basis for the game development with alterations to the graphics, sound and programming to breathe a new life and player experience into the game.

“It’s amazing how fast the development process can be when you’re working with the right people. Two months ago Captain Spinks Games was just an idea and now we’ve launched two games with three more close behind.” said founder Michael Rodwell.

App Reskinning, as well as a virtual team from around the globe, has made a very ambitious release schedule achievable. It’s the integration and expertise of a varied team working together around the clock that allow such tight timelines to be met. Over the next four weeks consumers can expect to see exciting, unique and varied games from the new developer, so watch this space.

-ENDS-

Media Contact
Michael Rodwell
mike@captainspinksgames.com
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