House of Moves Stakes Creative Claim Through Management-Led Buyout From OMG

New Direction Affords Motion Capture and Animation Company Creative Freedoms
 
LOS ANGELES - Oct. 21, 2014 - PRLog -- House of Moves, the motion capture and animation studio known for its ability to deliver unrivaled quality, is proud to announce the closing of a management-led buyout from parent company OMG plc (LSE: OMG), effective Wednesday, Oct. 15, 2014. House of Moves CEO Brian Rausch continues his leadership role of the 20-year-old company as part of the buyout. Fully backed, this buyout affords House of Moves unlimited creative freedoms and the ability to focus on redefining how motion capture and animation services are delivered to the entertainment, gaming and commercial trade industries.

“House of Moves is now positioned to fully invest our resources back into our company and our creative pursuits,” said Brian Rausch, CEO of House of Moves. “What our clients can expect now is a better, faster delivery of our services, leveraging the best available technologies and creative minds.”

Over the past two decades, House of Moves has been the trusted partner in delivering motion capture and animation services for brands and franchises that include: Titanic, Call of Duty®, TRON Legacy, Teenage Mutant Ninja Turtles, Deadspace, God of War™, HALO, Injustice and more.

Rausch continued, “We appreciate that OMG and Vicon have recognized their strengths and allowed us to capitalize on ours. With this being a mutually beneficial decision, we look forward to a continued relationship with Vicon as a provider of hardware and software systems.”

For more information on House of Moves and its motion capture services, please visit: www.moves.com.

About House of Moves

House of Moves is an incubator of ideas where motion capture converges with imagination and inspiring artists within the entertainment, gaming and commercial trades to see and express movement in previously unimagined ways. With an industry leading motion capture facility and animation studio, House of Moves can breathe life into any character. Providing professional motion capture services, stock 3D data, and custom 3D animation tools for the entertainment industry, House of Moves’ expertise spans over many markets, with hundreds of successfully completed animation projects including: electronic games, TV commercials, feature films, broadcast television series and online character animation/content. For more information, visit www.moves.com.
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