Developers, including me, use OpenKit to provide a great social experience. Given that it's going to close, I was a little sad because I believe that there are no good alternatives as of now.
With this shutdown I decided to fork the project under another name, wrote a Roadmap and use my company to rebuild the community. One of the most important things is that Gameeso will stay 100% compatible with OpenKit so that none of the effort of OpenKit users will be for nothing.
Also Gameeso will remain open source to comply with OpenKit's license.
The road ahead
Being a single developer I cannot work on such big project my own. Which is why I ask your help and contribution. If we want to keep OpenKit alive we have to do it together! I set up a list of new features I deem important for keeping OpenKit alive:
- Easier ways to install the Server (currently the tutorial assumes you have Mac OS X)
I'm thinking of using something like Docker so people and companies can run their own OpenKit (or now Gameeso) server really quickly without having to follow complex instructions. This gives a easier entry-point to Gameeso.
- Having tests and Continuous integration to ensure code quality
- Keep the hosted solution (Like OpenKit had)
- Allow users to import their OpenKit data
This is a hard one, I mailed the developers of OpenKit and hope to get a response. I cannot promise anything
- Allow developers to build their own Leaderboard designs
As of today I will start working on the Gameeso website and it's community I will also start contacting developers that used OpenKit in their games and will make them aware of this fork.
Are you using OpenKit? Please let me know if you have any feature requests, bugs, other feedback, or if you like to contribute, please email me using the contact section! I will respond as quickly as possible.