The partnership between SmileGate’s wholly-owned subsidiary, G4BOX, and BoaCompra will empower Brazilian gamers to purchase CrossFire game credits through BoaCompra’s online game monetization network. BoaCompra is the leader in the publishing and monetization of online gaming in Latin America and through their extensive operation Brazilian gamers can purchase game credits through banks, online debits, mobile phones and local credit cards.
“BoaCompra makes it easy for us to penetrate these dynamic, large and growing Brazilian and Latin American markets as well as give us an extended foothold in the same language regions in southern Europe,” said Harold Kim, Vice President for G4BOX. “Their ability to quickly translate, publish and monetize games in these markets makes them an obvious choice for CrossFire.”
Although profitable and growing rapidly, Brazilian and Latin American markets have been challenging for game companies to penetrate by traditional means. BoaCompra enables large foreign and regional game developers and publishers quick and easy access to this large, profitable and rapidly expanding market.
About UOL BoaCompra:
Founded in 2004, BoaCompra specializes in publishing and monetization of online games while offering and servicing over 100 games across multiple platforms, aggregating over 1 billion gaming-related page views per month and reaches over 70% of all Brazilian internet users. Headquartered in Maringá, São Paulo and Lisbon, BoaCompra provides means of payment locations for users in Argentina, Brazil, Chile, Colombia, Dominican Republic, Ecuador, México, Panama, Peru, Portugal, Spain and Venezuela. Offering various games across different genres, BoaCompra has gained partnerships with some of the largest gaming companies including Valve, Riot Games, BigPoint, Gameforge, Aeria Games and Alawar. BoaCompra is a UOL company. For more information about UOL BoaCompra, visit http://www.boacompra.com and follow the company on Twitter at @boacompranews.
About G4BOX Inc.:
G4BOX Inc. is the North and South American publisher of parent company SmileGate’s military online FPS Cross Fire, with the goal of becoming a leading publisher and digital media distributor of free-to-play online video games. Founded in 2006, G4BOX is built on the principle that online, community-based video games offer unique and compelling gaming experiences with untapped mass market potential and wide social appeal. Based in Toronto, Canada, G4BOX employs a staff of widely-talented and culturally diverse employees, headed by an experienced and imaginative management team. In publishing Cross Fire, the world’s largest first-person online shooter with more than 4.2 million concurrent users globally, G4BOX continues to deliver the highest-quality free-to-play action game experience though its proprietary gaming portal, Z8Games. For more information about G4BOX and its current product offerings, please visit http://www.z8games.com
Founded in 2002, SmileGate is a South Korean-based online video game developer dedicated to delivering entertaining, innovative and exciting free-to-play titles to gamers. SmileGate continues to push the barriers of Massively-Multiplayer Online game design in multiple genera, spanning from re-envisioned first-person shooter (FPS) experiences to new spins on the classic role-playing game dynamic. As one of the fastest-growing gaming companies on the planet, SmileGate has extended its core business beyond the PC platform to include mobile gaming and a thriving global free-to-play game publishing division. The creator of CrossFire, one of the most-played FPS on earth, SmileGate games can be found in 60 to 72 countries thanks to the Company’s focus on creating community-centric virtual worlds with a lasting, broad, global appeal. Driven by a passion to creative game design, strong market intelligence and proven business model, SmileGate is poised to become the number one game company in the world. For more information about SmileGate, its mission or its high-quality free-to-play titles, please visit http://www.smilegate.com