To make our game we took some meaty old-school Missile Command style gameplay. Sprinkled in some Flight Control style line-drawing spice, added a little pinch of wave defence and voilà! We have an al dente dish of Missile Control! Tasty fish!
Ever wanted to stop trying to land those planes and start blowing them up? Missile Control flips the ‘line drawing’ genre on its head and lets you draw the paths for your missiles directly. Path them to intercept an incoming missile or enemy supply plane or perhaps punch through the defensive lines and take out the silos directly.
Missile Control is being released for iPad and iPhone as well as Android devices. The game really thrives on the big touch screen of the various tablets.
Would you like to know more?
We would appreciate any coverage of our game. We’re really hoping to build on this release and keep making games into the future. Test builds are available on iOS / Android. Interviews are welcome too.
Blunt Instrument Studios (http://www.blunt-
trailer 1 (http://www.youtube.com/
trailer 2 (http://www.youtube.com/