Cargo Noir combines sumptuous graphics and simple play, to make an engaging game about collecting sets of goods.Each player uses their fleet of boats to trade at ports, or collect cash or contraband from Macau.
Little Hong Kong: Hour of the Tiger - Loaded with clandestine goods, a sampan glides through the dark waters of Aberdeen Harbour. It slips unnoticed under the bow of a British patrol boat whose crew seems more interested in sleep than watchfulness.
Money is very tight, and players go head-to-head in bidding against each other for the goods at a port in an atmosphere of bluff and cold calculation.Profits can be spent to acquire more boats, thugs or warehouses, or to acquire status items such as yachts, night clubs, or even your own principality. Easy to learn but full of intrigue, this is a great game for adults of families.
Cargo Noir is a game of illicit trading in which players run "families" who traffic in smuggled goods. Designed by Serge Laget, the game takes place in the thrilling and evocative setting of 1950's film noir.
Game play revolves around a changing set of notorious smuggling ports around the world, each filled with contraband.
Players dispatch cargo ships loaded with gold to these ports - hoping to acquire goods that will later be traded for Victory Spoils.
Cargo Noir is quickly learned, but offers many routes to victory; and is the rare trading game that works equally well with 2 players as well as more.
2-5 Players
Age 8+
30-90 minutes
Other Honourable Mentions this Year Were:
7 Wonders
a very clever and enjoyable game, that takes no longer with seven players than with two!
Each player controls a classical civilization, and over the course of three rounds develops their civilization in production, commerce, science, warcraft, culture and tries to build their wonder.
Forbidden Island
A game where players co-operate to rescue four ancient treasures from an island that is slowly sinking beneath the waves.Everyone must work as a team, as you all win or lose together.
The game is beautifully designed, so that the island slowly disintegrates making it harder to move around, and ensuring that each game a tense rush to the finish trying to ensure that no team member drowns.
Quarriors
Quarriors is dicing, dragons and deck-building all rolled into one fun packages.The game comes with 130 special dice, and a cloth bag for each player from which you draw the dice to roll in your turn.
The dice are used to tame monsters and learn spells which are represented by new dice that are added to your bag.
The game is won by fighting for glory – your mighty monsters must stand undefeated by the other players for a full round and then can score you points.
Congratulations to Cargo Noir!
Read about the full list of Board Game Contenders here: http://www.gamesfromeverywhere.com.au/
Photo:
http://www.prlog.org/




