Kamcord began when heavy mobile gamer Kevin Wang had a ridiculous spree in the multiplayer shooting game Doodle Army 2 but was not able to brag about it in any meaningful way with his college buddies Aditya Rathnam and Matt Zitzmann. "Posting an achievement, badge, or a high score just seemed lame," said Kevin. The three, who had studied computer science at MIT together, felt like there had to be an easy way to share mobile gameplays similar to how desktop gamers were streaming their StarCraft rounds.
"We looked around at how mobile gamers were sharing their gameplays and couldn't believe that gamers were pointing camcorders at their iPhones," said Aditya. "The resulting videos were blurry, the gamer's voice was muffled, and yet these videos were getting thousands of views on YouTube. But sharing simply shouldn't be this hard."
"We talked to a few of our game developer friends - they loved the idea of being able to share a video from their games but thought the technology was too hard to build," adds Kevin. "Needless to say, we had to go build it," he quips.
The three MIT hackers decided to found a company, appropriately named Kamcord. 8 weeks ago, Kamcord released a solution that would seamlessly record in the background during a round. At the end of the round, the user would be able to share the video of their gameplay to Facebook, Twitter, YouTube, and via email. And already some pretty sick gameplays have emerged, like this perfectly positioned deflector in Trigonon: http://www.kamcord.com/
"We spend most of our time coding but also play a lot of mobile games," said Matt. "Count to a Billion is one of my favorite games of the group and the video definitely adds a new competitive layer to the game." Let's see you if can beat Matt's high score of 30B (http://www.youtube.com/