The Shadow in the Cathedral is the first title developed and published by Textfyre for the Amazon Kindle. The first episode in the Klockwerk Series; Shadow begins an exciting steampunk adventure in a world of clocks, gears and ornithopters. You are Wren, 2nd assistant clock-polisher. It's not a very important job, but it offers a place to sleep and bread to eat. You just wish you could someday make it to 1st assistant clock-polisher. Before too long you're trying to solve the greatest mystery in the history of St. Philip.
The Shadow in the Cathedral was designed and written by:
IAN FINLEY, the 2012 Piedmont Laureate, holds an MFA in Dramatic Writing from New York University, where he received the prestigious Harry Kodoleon Award for playwriting. His plays include The Nature of the Nautilus (winner of the Kennedy Center's Jean Kennedy Smith award), Green Square, 1960, and the Oakwood cycle of plays.
JON INGOLD is from Manchester, UK and has designed and written several Interactive Fiction pieces, including helping with the recently published Frankenstein for iPad by Dave Morris and Inkle Studios.
Shadow in the Cathedral is built on the medium of Interactive Fiction, once the best-selling medium in all PC-gaming, made famous by the M.I.T. based Infocom company in the mid 1980's. Textfyre began developing new works of fiction in the medium, available for download on PC, MAC, and Linux since 2009. Now our titles are being published on the Amazon Kindle, allowing you to enjoy interactive stories on the train, at the coffee shop, or in the backseat of a car on a long drive.
The Shadow in the Cathedral has been reviewed on Gamasutra and Play This Thing:
From Emily Short, "The Shadow in the Cathedral" is one of the best pieces of interactive fiction released this year (2009). In its richness of plot and setting it reminded me most of Jimmy Maher's The King of Shreds and Patches (also on Amazon Kindle from Antiquarian Productions)