Leo Sullivan Multimedia Foundation was created to facilitate an educational learning center focused on helping young people who are undeserved, underprivileged and disenfranchised population. Animation and Game Development in today's environment is more than pencil to paper and drawing cute characters. The fields are more technologically based and require critical skills. The Workshop will incorporate STEM (Science Technology, Engineering, Mathematics)
The goal of the training program is to help with enrichment and career exploration by introducing to the youth adults the possibilities within the fields of animation and game development, as well as, provide hands on training to see if they are interested in or have the talent for these fields. We will mentor, coach and train youth and young adults in the life enrichment skills that will enhance and direct their personal life styles, social awareness and career goals to engage society, and develop their full creative potential through visual arts. The instructors are professionals working in the fields of animation and gaming. The learning environment will reflect what the students can expect in a real job situation.
Leo Sullivan Multimedia Foundation also helps our adolescents make responsible decisions, build self-confidence, control their destiny and create positive community change while offering physical, social and spiritual growth, leading to prevention of juvenile crime. The program seeks to provide positive adult role models, socialization activities and educational involvement.
We believe that by concentrating on the narrow period of decision making before these youths get into serious trouble, the process may yet be reversed. With our program, the vigor and energy so characteristic of these young people may be directed into useful, productive channels for the good of the children their families, the city and ultimately the good of the country.
The animation and game development workshop is facilitated with close supervision and stresses the relevance of the field of animation and visual arts media to the student's daily studies, such as reading and writing (through storyboard creation), math (movement counting), and social interaction and accountability (group projects). Science, Technology, Engineering, and Mathematics all play an integral part in the teaching of the whole. The science, engineering, and mathematics fields are made complete by the technology component that provides a creative and innovative way to problem solve and apply what has been learned.
The instructor will be instrumental instrumental in each session of teaching providing animation and game development techniques and processes and will incorporate an animation/game development software program as a tool for students to complete their assigned projects. Completed animation and game development projects will be recorded on DVD for each student to take away.
The workshop will provide a multimedia technologies course for children between the ages of 10 to 17 years old. The Workshop will run six (6) consecutive Saturdays. Classes will take place on Saturday between the hours of 9:30 am and 2:30 pm. The workshop can accommodate 20 to 30 students per class period.
Participants in the program will have an opportunity to interact with an animator and gamer. Using a hands or opportunity, the youth will experience the importance of the technical trades to the pre and post production. Students will create projects in a variety of areas, with focus on crossover skill development from basic artistic to technical. Youth learn that they can achieve more in life through experience, discipline, guidance, and continued work towards a positive outcome, no matter what the obstacles. Leo Sullivan Multimedia Foundation is encouraged that some students will be inspired to pursue careers in various disciplines within the animation and game development industries.