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Upheaval Media launches book series, Chronicles of a Young Inventor

We launched the book series, Chronicles of a Young Inventor, as the backstory to Fluke – the wealth building game of accidental inventions.We believe the backstory moves their families into the mindset of inventing while having fun.

Chronicles of a Young Inventor Cover
PRLog - Jan. 26, 2012 - DETROIT -- While  Corporate America and President Obama demands innovation They really want  inventions. Innovation  is defined as profitable inventions, mathematically represented as INNOVATION = INVENTIONS + PROFITS TM. Inventions are defined as an act or instance of creating or producing by exercise of the imagination. No one exactly knows which invention will be profitable. It is a gamble at best. The only way to win   is to  invent. Everyone has the potential to invent. All it takes is getting into the invention groove.

Getting into the invention groove is easier than one would think. The foundation of inventing is a combination of  play and the scientific method. Dr. Stuart Brown in his book, Play  states, “ The ability to invent (is) to dream up solutions to problems that people may not yet even know they have. The ability to innovate comes out of an ability to play.” Play leads to imagination and hence invention. Want children and adults to invent all day every day? Give them an option to play infused with the scientific method. Fluke – the wealth building game of accidental inventions to encourage students and their families to play, dream and invent. http://www.youtube.com/watch?v=53F4bP1fays&context=C33ebf... Players experience thrilling scientific research, wacky inventions, stock explosions, gigantic wealth and legal duels while building a portfolio of cash, patents and research corporations as they maneuver through the Risk and Rewards in the wild, wild world of intellectual property. Players with the largest portfolio wins!

We launched the book series, Chronicles of a Young Inventor, as the backstory to  In conjunction with Fluke – the wealth building game of accidental inventions. Book number one, Sam Rolls into Detroit, is comprised of 48 pages - the first 24 pages  introduces students to a teen who  becomes a prolific inventor after the  inventive spirit lands on him in Detroit. The last 24 pages walks the student and family through the invention process – the scientific method. We plan to publish 9 more books in this series.

We believe a game with a full backstory moves students and their families into the mindset of inventing while having fun playing a game with the goal of generating profits  and hence world renowned innovation. Go to http://www.upheavalmedia.net Become a personal backer. Support  the factory production of Fluke – the wealth building game of accidental inventions. We are looking for any amounts, $7, 14, $210, $504, 1008, $5005. Purchase Chronicles of a Young Inventor: Sam Rolls into Detroit. Share them both with your family, school, community or corporate colleagues.

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Upheaval Media creates customized tools – books, videos, and events – to implement radical change with fun and exhilaration. Contact us for ideas to institute radical change in your school, corporation or community. http://www.upheavalmedia.net

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***@upheavalmedia.net Email Verified
Source:Ida Byrd-Hill
Location:Detroit - Michigan - United States
Industry:Family, Games, Books
Tags:fluke, inventor, creativity, games, fun, game play, board game night, game night, president obama, state of the union
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