Suffice to say, if you want to install the Adobe AIR runtime on an emulated Android device for testing or development purposes without having to wade through a ton of fuss and nonsense, you have two basic options. The first is described briefly here, and basically involves installing the latest Flash/Flex/AIR SDK from the official website and then grabbing the AIR runtime package from ‘< AIR_SDK_ROOT >/runtimes/air/
You other option is to use this http://www.iapps.net.au/
In either case, once you have gotten ahold of the the runtime .apk file, installing it on your emulator is a simple process. All you need is the ‘adb‘ utility that is included in the “Android SDK Platform Tools” package (note that this package is not the same as the similarly named “Android SDK Tools” package). If you don’t have this package installed yet, then use your Android configuration manager to install it. Then simply navigate to ‘< ANDROID_SDK_ROOT >/platform-tools‘
adb install /path/to/your/
This will install the AIR runtime on your emulated device, and you can now install and run AIR-based Android apps on your emulator. Quite simple, really. Which only doubles my confusion with respect to why this simple process seems to be so poorly documented online.
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