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Exit Games Unveils Photon 3 – The Network Engine for AAA Studios and Indies

The Leading Network Engine For Unity, iOS, Android, Windows Phone 7, HTML5, Flash, Silverlight and More Is Now Available With New Upgrades And Features

 
PRLog - Sep. 19, 2011 - Portland, OR and Hamburg, Germany – September 19, 2011 –
Exit Games today announced that its market leading network engine Photon has been upgraded to version 3 and will be released and made available with immediate effect. The enhancements found within this version upgrade include:
•   Load Balancing Power-Up: Scale games across multiple server nodes
•   Photon Unity Networking:  Combine the ease-of-use of Unity Networking with the performance and reliability of Photon
•   Server-2-Server Interface: Send operations, responses and events directly between servers
•   HTML5 and Windows Phone 7.1 Client Libraries: Develop apps for these great platforms
•   Plus: Custom serialization methods, event caching, improved exception handling, custom data types and loads of improvements "under the hood"

“We always strive to make Photon the perfect network engine for both the AAA studios as well as for our huge independent community. Photon 3 incorporates and condenses all our knowledge from AAA projects and makes it available and accessible to everyone. Now, with Photon 3, everyone can afford to build cross-platform multiplayer games that scale for tens of thousands of concurrent users.” says Christof Wegmann, CTO of Exit Games.

Developers can find the newest demos and latest documentation, with detailed descriptions of the new features including an upgrade how-to, at http://doc.exitgames.com/.   

All Photon customers who bought a license after April 1st 2011 will be provided with a free upgrade to version 3.

Exit Games provides FREE Photon licenses for Unity, iOS, Android, Windows Phone 7, HTML5, Flash, Silverlight and other platforms.  Photon 3 can be downloaded at http://www.exitgames.com/download/.


About Exit Games
Exit Games is the leading provider of network engines for the development of online games on multiple platforms. Exit Games' high performance network engine and socket server, Photon, allows developers to easily implement realtime network features into games or applications for browsers, personal computers, Macs or mobile devices including the iPad, iPhone and Android.
Exit Games products are used by leading entertainment industry customers such as Walt Disney, Square Enix, Taito, Konami and World Golf Tour to create online, social and community-based games and applications.
Exit Games was founded in 2003 with venture capital funding and is headquartered in Hamburg, Germany, with an office in Portland, Oregon, USA. For more information, please visit the company website: www.exitgames.com.

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Source:Quoc Truong
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Industry:Game Development
Tags:game, development, Network, engine, unity, developer, indies
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