Advertising in video games
Cool in SpotVivimos a consumer society, "the ideal stock public for a more widespread across ALL forms of leisure culture, video games were not less a service. This time I mean placement of products Other video games was only an advertising within video games, something that has dado a conocer As advergaming.
But this is not advergaming Phenomenon NOW United Nations, is as old Something almost like the games themselves. Who does not "remember playing a game that saw within the announced some type of product called the Social Care. In my case, the first game to remember to have played in the SEE conditions is the Cool Spot (1993) and His "subtle" subliminal advertising (and "before" there were others).
http://www.pcgametrek.com/
Various techniques, SINCE WE see really subtle advertising that even the mayor can give some contradictory likelihood of a play, games Up Product, in which the product is a vendor of the protagonist himself from the game. As an example of the latter type we see the recent The Smarties paragraph Playstation 2.
Is it ethical for a game that the "young people, in many cases younger than age, have this load of publicity (I mean a little unfair and subtly)? This course lo que intended only companies that use this type of advertising is brought to market a Consumer Those Who Have Changed TV on PC or console and entertainment center, but at any price?




