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Breakthrough Audio Technology Renders Playback of Recordings Ultra-Realistic

My name is Timothy Winey, and I have recently perfected an ultra-realistic stereo filtration process for audio playback.

FOR IMMEDIATE RELEASE

 
Inventor
Inventor
PRLog (Press Release) - May 03, 2009 -
My name is Timothy Winey, and I have recently perfected an ultra-realistic stereo filtration process for audio playback.  My filtration process can take an audio recording, re-record it through a proprietary filter, and then play back said filtered recording through even the cheapest computer speakers or headphones with far greater acoustic realism than the best systems money can buy.  
   Obviously, such technology would have major implications for everything from remastering audio, new recordings, clarity of audio on handheld devices, improved clarity of compressed download files, “pay-per-listen” broadcasting, etc. This filtration process minimizes the so-called “cocktail party” effect.  Below, is an excerpt from an interview of Patrick Flanagan (the chief scientist for my golf company). www.torpedogolf.com
 
   Patrick Flanagan’s Neurophone invention www.neurophone.com   (Flanagan Interview)
More Information on time-ratio encoding: Audio Encoding for 3D Sound in Space (Holo -sound)--------
   The brain  is able to detect phase differences of 1 microsecond  or  less. This was  found  in  our research at Tufts University. The Pinnae or outer
ear is a "phase encoding" array that  generates  a time-ratio code that is used by the brain to localize the source of sounds in  3-D  space. Some of the localization time ratios are around one microsecond. A person with one ear can localize sound sources (non-linear) to a 5 degree angle   anywhere in space. You can test this by closing your eyes and while having a friend jingle keys  in  space  around  your  head.  With your eyes closed you can follow the keys and point to them very  accurately. If you
distort your Pinnae by bending the outer ears out of shape, your ability to localize  the sound source is destroyed. The so-called cocktail party effect is  the ability to localize voices in a noisy party. This is due to the brain's ability to detect phase differences and then pay attention to localized areas in 3-D space.
We were also able to take any sound and encode it so that it was perceived as coming  from a specific point in space. Using this technique we  could spread out  an  orchestra and make you think you were in the concert hall.
   To hear this amazing new filtration effect, click on the below link to be taken to my “Myspace” page where you can hear two samples of a golf ball rolling around on a crystal serving dish (the first filtered, the second, standard).  Listening through headphones, one can actually hear the ball rolling around one’s head (like a halo) whereas the second (non-filtered/standard) recording, makes it much more difficult to locate the ball’s position.

Enjoy!

Sincerely,

Timothy Winey

http://profile.myspace.com/index.cfm?fuseaction=vids.chan...

Photo:
http://www.prlog.org/10228891/1

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Contact Email:
***@torpedogolf.com Email Verified
Source:Timothy Winey
Phone:702-990-3201
Address:701 N. Green Valley Parkway Suite 200
:Henderson, NV 89074
Zip:89074
City/Town:Henderson
State/Province:Nevada
Country:United States
Industry:Downloads
Tags:, , astounding, , , ultra-realistic, remastering,
Last Updated:May 03, 2009
Shortcut:http://prlog.org/10228891
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