The GameCycle fosters cardiovascular fitness, increases upper body strength and endurance, and improves hand to eye coordination. Andreas Kallenos, owner of Kids In Shape in Brooklyn, NY said, “Kids love the GameCycle. It allows us to do a whole workout without having to motivate. They are self-motivating.”
The GameCycle is enjoyed by people of all ages and abilities because the user is so engaged in completing the challenges and games. “The GameCycle has filled that niche of offering an upper body exergaming piece and it also allows us to offer a fun fitness solution to special populations”
The GameCycle is truly for all ages. As Jim Davis of National Neuro in Arizona said, “You see 80 year old females having just as much fun as 20 year old males!”
For kids in schools or community centers, the GameCycle lets them “play their way to better fitness”. The GameCycle gives kids a challenge they love -- the challenge of videogames. But, while playing the videogame, kids get a great workout too.
For YMCAs and fitness centers, the GameCycle offers the kind of innovative exercise outlet that brings people through the door. While appealing to a general audience, the GameCycle also makes your facility attractive to both growing populations of people with mobility disabilities, seniors, and kids.
The GameCycle is user friendly with Quick Start features (removing the barriers to game set-up), adjustable height, forward and reverse crank options, a variety of handgrips for varying hand function, and a smooth, electronic brake for resistance that enables the user to adjust the difficulty of the workout. The GameCycle may be set-up with a screen mounted to the machine for easy placement and use with any facility or it may be set-up as another station in the XRKade.
For more information on the GameCycle or to have a demo please contact iTech Fitness at info@iTechfitness.com or 303-371-5800.
