Back in 1999, PC-gaming began its true metamorphosis into what we deem the norms and standards of what currently makes great game titles. The 3-D adventures were now onto a serious plane of focus and most of the retro or reminiscent;
While many projects of all shapes and sizes came and went away, we were indeed fortunate to stumble across some that had not only the conviction of originality, but the premise which recited the true entrepreneurial spirit. It’s the one non novelty beacon that those serious about entering the market must have and yet, many continue to suffer. Of those that cannot grasp or attenuate what needs to be in order, on the opposite side of that spectrum, gamers and gaming communities alike will always remember: The Modding Theater’s Hell in the Pacific.
Four years ago, an idea was posed to the gaming communities of the Medal Of Honor Allied Assault (Electronic Arts, Inc.) franchise. The initiative was a breakthrough for mod-enthusiast wishing they could transform their MOHAA game to shift the fight deep into the pacific war-theater. This project, labeled; unique, began to accumulate literally thousands of fans and gamers from all wakes of WW2 interest and corners of the globe instantaneously. With all of them quickly becoming vested and interested in contributing, HitP grew onward. Today, it proudly continues adhering to its current status as the definitive MOHAA-TC (total-conversion)
So what’s happened recently that brings HitP back into the chatter-box?
Since the last game release (version 2.1) and the slow but never confirmed media mentioning of a possible version 3, Hell in the Pacific has mostly had it’s significant run with it’s Original Soundtrack (OST) component; Composed & Performed by Sekrett Scilensce. We’ve seen HitP OST in an array of outlets ranging from Apple i-Tunes all the way to Verizon Wireless V-Cast On-Demand music kiosks. While most of that material is from the initial 40-song 2-disc set release of the OST, a separate single-song release titled “Memories of a Calming Storm (Reprise)” has surfaced and pricked the ears of community members world-wide. Prior to this, there seemed to be some stirring about the development teams nest however, nothing that could be stated as solid evidence had entailed. The word ‘Reprise’, though itself not a direct correlation to there actually being any solidified pre/post production status, has created a sense of disquiet, hope, and happiness amongst everyone waiting on official word.
HitP: v3 or HitP: II?
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